﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public static class StringExtention{
    public static string RemoveExtent(this string s)
    {
        s = PathHelp.RemoveExtend(s);
        return s;
    }
    public static string Format(this string s)
    {
        s = PathHelp.FormatPath(s);
        return s;
    }
}
